Game Design
Marija is an RPG where you play as a young girl who gives birth to a monstrous stillborn at your friend's sleepover.
Ashamed and scared, with the help of your friends' stuffed animals, your goal is to discard it before anyone discovers what's happened. The game is alluding to Christian themes, as well as others like adolescence, puberty, sex, family violence, and substance abuse. The game is largely based on my own preadolescents, and the relationship I had with God, my friends, my family, and especially my body. Marija has been exhibited as an art installation and exhibited at the Hammer Theatre in San Jose, CA.
Role: Developer and Artist
Tools: RPG Maker MZ, Piskel, Adobe Photoshop, Javascript
Space Chase
Defend the galaxy, or watch your world burn.
An intense, high-stakes space shooter where you pilot a spaceship to defend your home planet from relentless waves of alien crafts. As you navigate the vast, treacherous galaxy, you must destroy enemy ships and collect vital power-ups to enhance your weapons and shields. Each battle becomes more dangerous as enemies grow stronger, and if you fall in battle, the planet you've sworn to protect faces destruction.
Role: Artist and Animator
Team: Bryse Rochester (Programmer)
Tools: Adobe Photoshop, Piskel